This chapter describes the ORCA diagram editors, which you use for creating, drawing and printing OM (Object Models), SC (State Charts), MSC (Message Sequence Charts) and HMSC (High-level Message Sequence Charts) diagrams. Another name for HMSC is "road map".
This chapter contains information about the functionality, menus, dialogs and windows of the ORCA diagram editors. For a guide to how to create and edit MSCs, see Editing MSC Diagrams.
ORCA is part of the Telelogic product suite and stands for Object oriented Requirement Capture and Analysis.
The editor described in this chapter is a combined OM, SC, MSC and HMSC Editor. This editor is thus capable of showing four different types of diagrams, namely the Object Model (OM) diagrams, State Chart (SC) diagrams, Message Sequence Chart (MSC) diagrams, and High-level MSC (HMSC) diagrams.
This combined editor is calledthe editorthroughout this chapter. If only a specific editor is applied, that editor will be explicitly mentioned.
OM, SC and HMSC diagrams are handled by one editor window, whereas MSC diagrams are handled by a separate editor window. This means that two editor windows are needed to handle all four diagram types.
The editor handling SDL diagrams is described in Using the SDL Editor.
How to edit MSC diagrams is described more closely in Editing MSC Diagrams.
The handling of diagrams and pages is common to the OM, SC, MSC and HMSC diagrams. The editor can handle any number of diagrams.
The pages that the editor displays are always contained within a diagram. A diagram can contain any number of pages, but, must contain at least one page. The MSC Editor is an exception as it always contains only one page. This page is enlarged when objects are added, etc.
The pages that are contained in a diagram are listed and handled according to a fixed order. While the order of pages is initially defined by the order in which the pages are added when created, pages can be renamed and rearranged with the Edit menu choice in the Pages menu.
This order is reflected in some of the menu choices that are related to pages. Also, the structure displayed by the Organizer will adopt the same order. See Ordering.
The editor window can be used for viewing OM, SC, MSC and HMSC diagrams.
The general Telelogic Tau user interface is described in User Interface and Basic Operations.
These functions are provided:
When you edit OM diagrams, three auxiliary windows are also provided:
When you edit MSC diagrams this function is also available:
Figure 278 : The editor window showing an OM diagram (on UNIX)
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Figure 279 : The editor window showing an OM diagram (in Windows)
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The drawing area is the part of the window which displays the symbols, lines and text that constitute a page (a diagram can contain multiple pages) or an MSC.
Figure 280 : The drawing area with an OM page displayed
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Figure 281 : The drawing area with an MSC Diagram displayed
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The drawing area is delimited by its boundaries, which correspond to the size of the page. No objects are allowed to be placed outside these boundaries. The drawing area uses a light background color, while the area outside the drawing area uses a grey pattern.
Within a diagram, each page has an individual size.
The frame always coincides with the drawing area size. It is selectable but not editable. The frame is automatically selected with the Select All menu choice.
It is not possible to connect any diagram symbol to the frame. The frame only affects if the page is printed with or without a frame when printing selected objects, or when selected symbols are copied to a metafile (Windows only).
OM and SC only: The heading contains the diagram name. The heading is editable but cannot be moved. The editor performs a textual syntax check on the name used in the heading, see Diagram Name Syntax.
MSC and HMSC only: The heading identifies the chart type and name. The type cannot be edited.
All editors except MSC.
In the upper right corner, the page name and the total number of pages in the diagram (within parentheses) are identified. The page name cannot be moved. To rename a page, use the Edit menu choice in the Pages menu.
If a diagram page is larger than the paper format that is defined, the diagram page will be split into several printout pages. In this case, page numbers will be created. The page numbering follows a "down first, then right" fashion.
Figure 282 : Page numbering in the editor
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The editor uses two grids for an easy positioning of symbols, lines and textual elements:
None of the grids can be changed.
All editors except MSC.
For each symbol type in the editor there is a preference for setting the color of the symbol. It is only the graphical part of the symbol and not the associated text(s) that will use the color setting. On UNIX, this setting is only valid on screen and all symbols will use the black color when printed on paper. In Windows, when using MSW Print the color settings will be sent to the printer as well. See OM/SC/HMSC/MSC Editor Preferences.
The text symbol is the same in OM, SC and HMSC diagrams and has thus only one preference.
In addition to the standard keyboard accelerators, the editor features the following:
Accelerator | Reference to corresponding command |
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Ctrl+T |
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In addition to the generic quick-buttons in all Telelogic Tau tools, the editor tool bar contains the following quick-buttons:
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Text window on / off
Toggle the text window between visible and hidden (see Text Window). |
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Symbol menu on / off
Toggle OM symbol menu between visible and hidden (see Symbol Menu). |
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Previous page
(not valid for MSC) Open previous page in flow (similar to <Page Name>). Dimmed if no previous page exists. |
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Next page
(not valid for MSC) Open next page in flow (similar to <Page Name>). Dimmed if no next page exists. |
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Scale Overview
Set the scale such that the page will fit in the window (similar to Overview in Set Scale) |
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Make space for new events
(MSC only) Create space between two events (see Make Space). |
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Remove space between two events
(MSC only) Remove the unrequired space between two events. |
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Instance ruler on / off
(MSC only) Toggle the instance ruler between visible and hidden (see Instance Ruler). |
You can scroll the view vertically and horizontally by using the scrollbars. The view may also be scrolled automatically when you move the cursor beyond the current view, for example when you move an object or add a symbol.
If you move the cursor close to the edge of the current view, the automatic scrolling is slow. If you move it further beyond, the scrolling is quicker.
You can scale the view by specifying a scale or by zooming in and out.
To specify a scale:
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To zoom in or out:
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When you open a diagram or document file, e.g. a.ssy
, a lock file a.ssy.lck
is created. If another user tries to open the same diagram or document file before you close it, a dialog will appear informing the other user that the file is in use. There are two choices in the dialog:
The read-write mode is the normal editing mode. In read-only mode, you are not allowed to make any changes to the diagram.
You will also enter read-only mode if you open a diagram file that you do not have write permission for. The read-only mode is indicated by the words read-only in the window title.
If you want to edit a diagram that is in read-only mode, there are two alternative actions:
The symbol menu contains the symbols that you can place into the drawing area.
On UNIX, the symbol menu is a fixed-sized, non-moveable auxiliary window, associated with the drawing area and placed to the right of it. Each editor window has its own symbol menu.
In Windows, the symbol menu is a fixed-sized, moveable window that can be placed anywhere on the screen, not necessary within the limits of the editor window. A single symbol menu is shared by all instances of the editor currently running.
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The symbol menu can be made invisible and visible again with a menu choice, Window Options, or a quick-button. In Windows: When visible, the symbol menu will always be placed on top of the editor window, if the two windows overlap. |
Basically, when you select a symbol in the symbol menu and click it into the drawing area, it is added to the diagram. This chapter does not describe how to work with symbols. Working with MSC symbols is described in Editing MSC Diagrams. See also Working with Symbols, as working with symbols in this editor is similar to working with symbols in the SDL Editor.
OM only: When a new class or object symbol is placed in the drawing area, it will automatically become an endpoint if the preferences AlwaysEndpointClass and AlwaysEndpointObject, respectively, are set.
The contents of the symbol menu depends upon the type of diagram that is displayed in the editor window, as can be seen in Figure 283. When you switch between diagrams of different types in the editor, the symbol menu changes accordingly.
Figure 283 : The editor symbol menus
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The notation used for symbols and lines in the OM Editor comply with Static Structure (Class) diagrams defined in UML (Unified Modeling Language), version 1.1.
The notation used for symbols and lines in the SC Editor comply with State Chart diagrams defined in UML (Unified Modeling Language), version 1.1.
The notation used for symbols and lines in the HMSC Editor comply with the ITU-T Z.120 recommendation from 1996. The comment symbol and the parallel frame symbol are not supported.
The notation used for symbols and lines in the MSC Editor comply with the ITU-T Z.120 recommendation from 1996. All MSC'96 symbols except the general ordering arrow are supported. Furthermore the MSC Editor does not support drawing of messages to the environment frame and message gates. Inline expressions are always global (i.e. they cover all instances).
For short explanations of when to use different symbols, see Symbols and Lines -- Quick Reference.
Diagrams contain different types of symbols that describe the structure of the diagram. All symbols must be placed inside the frame symbol. Figure 283 identifies these symbols in the symbol menu.
You can draw symbols in color, see Color on Symbols.
All symbols that are available in the symbol menu are selectable and moveable; they can be assigned arbitrary locations by you, with the exception that symbols are normally not allowed to overlap1. SC only: symbols can however be placed inside a state symbol, see Class Symbols.
A symbol common for all the editors is:
Symbol Appearance | Symbol Name | Summary |
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Informal specification, global comments |
Text symbols contain informal text. It is not possible to connect any lines to a text symbol.
Double-clicking on a text symbol minimizes the symbol if not already minimized and maximizes the symbol if not already maximized.
Text symbols are typically used to add comments to diagrams or to convey system information (HMSC Editor: on a global level) that cannot be captured using the constructs offered by the editor.
When all of the text within a text symbol is in view, the upper right corner looks like a piece of paper that has been folded. When any portion of the text within a text symbol cannot be seen (because the text symbol is too small), the upper right corner looks like it has been clipped.
See also Symbols and Lines -- Quick Reference.
Symbol Appearance | Symbol Name | Summary |
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Class definition |
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Class instance |
OM symbols have one or more text compartments, which should be filled with a textual expression. While the OM Editor does not require that symbol text compartments should contain text, it will perform a syntactic check on text compartments as soon as they are changed and deselected.
The syntax rules of OM diagrams are detailed in Object Model Syntax.
Syntax checking on text in general is described in greater detail under Textual Syntax Checks.
A class symbol is divided into three horizontal compartments. In order from the top, the compartments are:
The text in these compartments is parsed by the OM Editor and should conform to the syntax specified in Class Symbol Syntax.
In the name compartment two more extra text fields can appear. If adding text to the stereotype and properties fields in the symbol details window, these texts will also be visible inside the name compartment. These texts are not subject of syntactic checks.
Figure 284 : Class symbol with stereotype and properties texts
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If you double-click a class symbol, the Browse & Edit Class dialog will be opened (see Browse & Edit Class Dialog).
Used to describe an OM object, or an instance of a class.
An object symbol differs from a class symbol in that it does not contain an operations compartment. In addition, the remaining compartments require a somewhat different syntax, see Object Symbol Syntax.
The object symbols handles stereotype and properties texts in the same way as the Class symbol.
If you double-click an object symbol whose name compartment includes a class name2, the Browse & Edit Class dialog will be opened (see Browse & Edit Class Dialog).
Lines are the graphical objects that interconnect objects. Normally a line interconnects two symbols but it could also connect a symbol with another line. The following types of lines interconnecting symbols are defined in OM diagrams (see Figure 285):
The only line interconnecting a symbol and a line in OM diagrams is:
Figure 285 : Lines in OM diagrams
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To insert lines, select a class or object symbol, drag one of the handles that appear on the source symbol and connect it to the target symbol. There is one handle for each type of line.
Figure 286 : Handles for different line types
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The Link Class line handle is placed on selected association and aggregation lines.
Figure 287 : Handle for Link Class line
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When a handle is clicked, the status bar shortly describes what the handle is used for and how to draw a line. This chapter does not describe how to work with lines. However, working with lines in the OM Editor is similar to working with lines in the SDL Editor; see Working with Lines.
Lines are always connected to objects; they are not allowed to exist on their own. A line is allowed to overlap any other object.
Lines are selectable; they can be moved and reshaped by you. Some layout work is performed automatically by the OM Editor.
Double-clicking on a line brings up the line details window (see Line Details Window).
See also Line Attribute Objects.
See also Symbols and Lines -- Quick Reference.
Symbol Appearance | Symbol Name | Summary |
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State definition. |
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Starting point of the SC. |
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Termination point of the SC. |
State symbols have three text compartments which should be filled with textual expressions, but are allowed to remain empty. A syntactic check on a text compartment is performed as soon as it is changed and deselected.
A state symbol contains a state section which is divided into horizontal compartments. In order from the top, the compartments are:
The text in these compartments should conform to the syntax specified in State Symbol Syntax.
The state symbol may have an additional compartment with a graphic region holding a nested SC. This is called the substate compartment and states with this compartment are often called hierarchical states or superstates. The state will be extended with this compartment when a symbol is placed within it. The compartment disappears when the last symbol is removed from it.
Figure 288 : A state with its compartments
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Text symbols are allowed to be placed inside the substate compartment but will not belong to the state. Thus, it will not automatically be part of the operations done on the state symbol, e.g. move, copy, etc.
The start symbol is used to indicate where a SC starts.
The termination symbol is used to indicate where a SC terminates.
Lines are the graphical objects that interconnect objects. There is only one kind of line interconnecting symbols in SC diagrams, a transition line (see Figure 285):
Figure 289 : Transition line in SC diagrams
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To insert lines, select a start or state symbol, drag the handle that appears on the source symbol and connect it to the target symbol.
Figure 290 : Handle for transition lines
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When a handle is clicked, the status bar shortly describes what the handle is used for and how to draw a line. This chapter does not describe how to work with lines. However, working with lines in the SC Editor is similar to working with lines in the SDL Editor; see Working with Lines.
Lines are always connected to objects; they are not allowed to exist on their own. A line is allowed to overlap any other object.
Lines are selectable; they can be moved and reshaped by you. Some layout work is performed automatically by the SC Editor.
See also Line Attribute Objects.
See also Symbols and Lines -- Quick Reference.
The reference symbol is used to refer to other (H)MSC's of the MSC document. The MSC references are objects of the type given by the references MSC.
MSC references may not only refer to a single MSC, but also to MSC reference expressions. MSC reference expressions are textual MSC expressions constructed from the operators alt, par, seq, loop, opt, exc and subst, and MSC references.
The text is parsed by the HMSC Editor and should conform to the syntax specified in Reference Symbol Syntax.
Double-clicking on a reference symbol opens the referenced MSC diagram. Note that if a reference symbol contains more than one name, you should place the cursor directly on one of the MSC names; otherwise an dialog is presented, see Navigate.
The condition symbol in HMSC's can be used to indicate global system states and impose restrictions on the MSC's that are referenced in the HMSC.
The text is parsed by the HMSC Editor and should conform to the syntax specified in Condition Symbol Syntax.
The connection point symbol in HMSC's is used to indicate that two (or more) crossing lines are actually connected.
The start symbol in HMSC's is used to indicate where an HMSC road map starts.
The end symbol in HMSC's is used to indicate where and HMSC road map ends.
Lines are the graphical objects that interconnect objects. There is only one kind of line in the HMSC Editor.
To insert lines, select any3 of the symbols, drag the handle that appear on the source symbol and connect it to the target symbol.
Figure 291 : Symbol line handle
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When a handle is clicked, the status bar shortly describes how to draw a line. This chapter does not describe how to work with lines. However, working with lines in the HMSC Editor is similar to working with lines in the SDL Editor; see Working with Lines.
Lines are always connected to objects; they are not allowed to exist on their own. A line is allowed to cross (but not overlap) another line. Since lines in HMSC's are directed, lines always starts at the bottom of a symbol and ends on the top of a symbol.
Lines are selectable; they can be moved and reshaped by you.
See also Symbols and Lines -- Quick Reference.
Symbols are the graphical objects that build up the contents of an MSC. Lines are the graphical objects that interconnect symbols. Lines are available in the symbol menu and are thus handled as symbols.
Symbol Appearance | Symbol Name | References to Z.120 |
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Z.120 2.3 |
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Z.120 2.3 |
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Z.120 4.2 |
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Z.120 4.2 |
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Z.120 4.3 |
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Z.120 4.3 |
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Z.120 4.3 |
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Z.120 4.3 |
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Z.120 4.6 |
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Timer1 |
Z.120 4.7 |
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Separate timer set2 |
Z.120 4.7 |
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Separate timer reset |
Z.120 4.7 |
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Separate timer consumed / timeout |
Z.120 4.7 |
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Z.120 4.8 |
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Z.120 4.9 |
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Z.120 4.10 |
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Z.120 5.1 |
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Z.120 5.4 |
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Z.120 5.3 |
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Z.120 5.3 |
The MSC Editor checks that the symbols are positioned in the MSC in accordance to rules governed by Z.120. Lines are always connected to at least one symbol, they are not allowed to exist on their own. The MSC Editor checks that lines are connected to symbols in accordance to Z.120.
All symbols that are available in the symbol menu are selectable and moveable. They can be placed automatically or you may, as long as the Z.120 syntax rules are respected, assign them arbitrary locations.
Lines are selectable; you can move them and reconnect them. Some layout work is performed automatically when a line is drawn.
Most of the symbols are not resizable; these are indicated by grayed selection squares. Other symbols may be resized; this is shown by a filled selection square.
Textual objects are the textual attributes that are related to a symbol or a line.
Some MSC symbols have one or multiple text attributes. A text attribute should be filled with an MSC-PR expression (textual expression) that is syntactically correct according to Z.120, alternatively filled with some informal text if the MSC concept is used informally.
Text attributes related to messages and timers may be moved freely by you. Textual objects are allowed to overlap any other objects.
The following textual objects are defined:
Graphical Appearance | Textual objects |
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This section applies to OM and SC only.
Line attribute objects represent additional items of information associated with lines. It is not possible to create free line attribute objects that are not associated with any line; line attributes are always associated to, and destroyed with, their respective lines.
SC only: Each transition line has a line attribute object, the transition label, which is pre-created by the SC Editor when you create a line. You may ignore this attribute or fill in the textual contents, as appropriate. The text should conform to the syntax specified in Transition Line Syntax.
OM only: Each type of line has a primary line attribute object, the name (for associations and aggregations) or discriminator (for generalizations) attribute, which is pre-created by the OM Editor when you create a line. You may ignore the primary attribute or fill in the textual contents, as appropriate.
OM only: A number of secondary line attribute objects can be created for each line using the line details window (see Line Details Window). The exact number and types of line attribute objects depends on the type of line and is summarized in tables below.
Line attribute objects have a number of common characteristics:
OM only: While most line attributes can be moved freely and are allowed to overlap other objects, some attributes, such as the association qualifier, are restrained by graphical layout restrictions and cannot be freely moved.
Name and Graphical Appearance | Line Attribute Objects ( Primary and -- Secondary) |
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Association |
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Aggregation |
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Generalization |
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Link Class |
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Name and Graphical Appearance | Line Attribute Objects |
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Transition |
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Attribute Appearance | Attribute Name (Properties) | Summary |
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Transition label (Pre-created, Editable) |
Describes the transition. For a description of the syntax, see Transition Line Syntax. |
The drawing area is a container for different types of objects that each may contain zero or more text compartments. In addition, the lines that connect objects also have zero or more textual attribute objects.
The editor allows these textual objects to be edited directly in the drawing area, allowing you to see directly how the textual object resizes to shrink-wrap the text.
To directly edit a textual object in the drawing area, simply position the text insertion cursor at the desired position in the text. To indicate that a textual object is being edited, a thin vertical bar designating the text insertion cursor appears at the selected text insertion point. As soon as you type some text, the keyboard input mode will change to text editing mode. This is indicated by a flashing and thicker insertion bar.
In text editing mode, all accelerator keys are interpreted as input to the text. As an example, the <Delete>
key will in text editing mode delete a character, but in non-text editing mode it will remove ( Clear) an entire symbol. This means that you can only use text editing keyboard accelerators like <Home>
, <End>
, <Ctrl+A>
and <Ctrl+E>
in text editing mode only.
While useful for quickly editing small texts, direct editing in the drawing area suffers from some restrictions:
To alleviate these and other limitations, the editor offers a text window that provides a more complete set of text editing features. See Text Window for more information. In addition, it is possible to use an external text editor for larger amounts of texts; see Connect to Text Editor.
Regardless of whether editing takes place directly in the drawing area or in the text window, the editor makes sure that the contents of both displayed texts are consistent, which makes it convenient to use both text editing mechanisms in the same diagram.
Some texts in the editor are subject to syntactic checks as soon as they are changed and deselected (by pressing the <Esc>
button a syntactic check can be forced without deselecting). Errors detected during syntax checks will be displayed in the textual object by underlining the first characters at the position where the first syntax error was detected.
While symbols are resized automatically to fit the containing text, the editor defines a minimum size for each symbol, ensuring that even empty symbols will be recognizable:
When you edit the text in the text window, the updating of the drawing area is at least delayed for the value of the preference MinimumTextUpdateDelay.
If the text is large, the update delay is extended proportionally. The text window is however always updated immediately.
In addition, any attempt to enter an illegal character will always result in an audible warning.
The text window works in the same way for OM, SC, MSC and HMSC diagrams. There is one text window common for OM, SC and HMSC diagrams, and a separate text window for MSC diagrams.
On UNIX, the text window is a pane of the editor window and can be resized vertically.
In Windows, the text window is a resizable and moveable window that can be placed anywhere on the screen, not necessary within the limits of the editor window. A single text window is shared by all instances of the editor currently running.
If you select one object in the editor window, the text window is updated to contain the text associated with that object, but not if you select more than one text object.
Each line (except for the last line) in the text window is terminated by a carriage return, and may consist of any number oflegalcharacters.
The text window provides a menu bar with two menus which are described in:
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You can hide and show the text window with the Window Options command from the View menu, or by using a quick-button. |
In Windows: When visible, the text window will always be placed on top of the editor window.
The text window provides standardized functions for searching and replacing text in an MSC.
If all the textual objects you want to search in are not visible (i.e. instance name, instance kind, instance composition, message name and message parameters) adjust the Diagram Options.
The text window provides standardized clipboard functions for copying, cutting and pasting text between different symbols, lines and text attributes. These functions do not interfere with the clipboard functions for cutting, copying and pasting objects.
On UNIX, it is allowed to tie a function key to a defined text string. When typing that defined function key, the programmed text string will be inserted at the current cursor location. You can customize your own programming of function keys.
The function keys are set up as X resources. It is possible to set up both system default and user-defined X resources, allowing you to customize your environment. The X resources are defined in a file that is common for all users, namely
/usr/lib/X11/app-defaults/SDT
To program the function keys, insert the following lines anywhere into the SDT
file:
/* Any suitable comment */ SDT*XmText.translations: #override \n\ <Key>F1: insert-string("F1Text") \n\ <Key>F2: insert-string("F2Text") \n\ <Key>F3: insert-string("F3Text") \n\ <Key>F4: insert-string("F4Text") \n\ <Key>F5: insert-string("F5Text") \n\ <Key>F6: insert-string("F6Text") \n\ <Key>F7: insert-string("F7Text") \n\ <Key>F8: insert-string("F8Text") \n\ <Key>F9: insert-string("F9Text") /* Note the absence of \n\ on line 9 */
Note: Omitting to define some of the function keys is permissible. |
You can define your own function keys. This is done by defining the X-resources described above in a personal copy of the definition file and to store that file into your home directory:
~username/SDT
Alternatively, any directory designated by environment variable XAPPLRESDIR
can be used.
<Key>F1: insert-string("F1Line1\nLine2") \n\
You may change the font faces and font sizes used in the textual objects displayed by the editor. All textual objects use the same font faces and font sizes, meaning that they cannot be changed individually and cannot be changed during an editor session.
The font faces which are available depend on the target system on which you are running ORCA.
To modify the desired font size and font face, you must use the Preference Manager. See Managing Preferences.
When the setting is in effect, ORCA will use the font face names given by the preference settings
to select font face names. Note that in this way you can select different font names for screen and for print.
On UNIX, if you leave the Editor* ScreenFontFamily preference setting empty, you will edit your documents using the SDT Draft font, but print them using the font you specified with the Editor* PrintFontFamily setting.
On UNIX, the availability of font faces is determined by the version of the X Windows server which is running. With revision 5 or higher (X11 R5), scalable fonts are supported. In that case, the available list of predefined font faces would be:
In Windows, the availability of font faces is determined by the TrueType fonts that are currently installed on the computer (use for instance the Windows Control Panel to determine what is available).
The default font face is Helvetica (see the preferences ScreenFontFamily and PrintFontFamily described in OM/SC/HMSC/MSC Editor Preferences).
On UNIX, if scalable fonts are not supported, the font face will be replaced by a Schumacher font which may be used in all circumstances (MSC only).
Font sizes are described in NameTextHeight and TextHeight.
They are used as follows:
Text Object | Font Size | Other |
Heading symbol |
NameTextHeight |
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Text symbol |
TextHeight |
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Text Object | Font Size | Other |
Class symbol name |
NameTextHeight |
Bold |
Object symbol name |
NameTextHeight |
Bold |
Stereotype text |
TextHeight |
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Properties text |
TextHeight |
Italic |
Text Object | Font Size | Other |
State symbol name |
NameTextHeight |
Bold |
Text Object | Font Size |
Reference Symbol |
TextHeight |
Condition symbol |
TextHeight |
Text Object | Font Size |
All MSC special symbols |
TextHeight |
On UNIX, use the xlsfonts
command to list installed fonts. Font names containing 0 for width and height are scalable.
From the OS prompt, typing:
hostname% xlsfonts | grep "\-0\-0\-" | more
will return a list of accessible scalable fonts.
To use scalable fonts under X11R5 you must normally first connect to a font server.
hostname% fs
fs
indicating which host the font server is running on (which can be the same host that the X server is running on): hostname2% xset +fp tcp/<hostname>:7000
For further information see the X11R5 documentation or use man fs
to read the manual page describing the font server you are running.
On UNIX, if the fonts look poor on the screen, a possible work-around is to disable the scaling option.
Note: Disabling font scaling effectively disables WYSIWYG! |
To do this, you should edit the SDT
resource file.
SDT
in a text editor.SDT*sdtUseScalableFonts
SDT*sdtUseScalableFonts: false